Stat Legend:
• Base stat. Always present
○ Range Stat.
☆ Extraordinary stat. Possible to reach by being the very best or worst in the history of the species.
Examples:
Intelligence: [•••••][○○○○☆]
Social Affinity: - {••○}
Base Template
Character description
(All stats stack with racial, category, or modifying templates)
Physical Stats
- Related to the body of the character and relative to the species.
- Normal range is 1-5. Max range is -5 to 10 for extraordinary examples
- Any stat may include substats, such as lift strength or dexterity
Strength: [ ]
- A general measure of how much weight the entity can physically move around, both themselves and their surroundings
Speed: [ ]
- A generic measure of how fast the entity is given a task or goal. Tends to have multiple substats such as dexterity or run speed
Stamina: [ ]
- Measures how long the entity can last at a particular task
Mental Stats
- Related to the mind or knowledge
- Normal range is 1-5. Max range is -5 to 10 for extraordinary examples
- Any stat may include substats, such as problem solving or esoteric knowledge in a field
Intelligence: [ ]
- The entity's ability to figure out how to perform tasks in a vacuum. "Book Smarts"
Wisdom: [ ]
- The entity's knowledge base and ability to look at patterns in familiar situations. "Street Smarts"
Resilience: [ ]
- A measure of resistance to mental, physical, or spiritual corruption. Higher is better. “Mind Control”
Tool Affinity: [ ]
- Ability to use tools
Social Stats
- The entity’s ability to perform in a social setting
- Normal range is 1-5.
- Any stat may include substats, such as intimidation or royal titles
Social Affinity: [ ]
- How much of a socialite is this character?
Empathy: [ ]
- How much can the character relate to others?
Charisma: [ ]
- How much influence does the character have on others?
Other
- Odd stats that don't fit in other categories
- Normal range is 1-5.
Category Traits: (Example: humanoid)
Unique Traits:
Essence generation
- Essence is the makeup of the world, the fundamental building blocks of magic. Associated
General Affinity: [ ]
- Ability to perform magic or weave essence into constructs
Unassigned Essence Generation: [ ]
- Exceptions: (Life)(Atmos)(Form)(Spirit)(True)(Chaos)
Life: [ ]
- Earth, Nature, Trees, Animals
Atmos: [ ]
- Fire, Breath, Fog
Form: [ ]
- Water, Alchemy, Illusion, Potential
Spirit: [ ]
- Air, Sound, Music, Civilization, Realization
True Essence: [ ]
- Light. Purity. Pure combination of Life, Atmos, Form, and Spirit. The only type capable of creating human copies.
- True Essence is rare and is not expected to make up most things
Chaos: [ ]
- Darkness. Fundamental makeup of reality. Anchors. Humanity. Corpse of the old god Chaos. Corruption and Corrosion in things not inherent to Chaos
- Chaos Essence is rare and is not expected to make up most things
Example Character
mDiyo
A master tinker who has a collection of weird tools larger than anyone should reasonably be able to make. Tends to make swords and put strange things on them.
Physical Stats
Strength: [••••]
Speed: [••]
- Walk Speed: [••]
- Flight: [••]
- Teleportation Range: [••]
- Dexterity: [••••]
Stamina: [••••]
- Endurance: [•••••]
- Constitution: [••]
Mental Stats
Intelligence: [•••]
- Problem Solving [•••••]
- Tinkering [•••••]
Wisdom: [••]
- Modular Patterning: [•••••]
Resilience: [•••••]
Tool Affinity: [•••••]
Social Stats
Social Affinity: [••]
Empathy: [••••]
Charisma: [•••]
Essence generation
Essence Affinity: - {•}
(Otherwise standard)
Quotes
“I like swords. Would you like a sword? I have thousands buried underground”
“Sympathetic magic is the simplest of magics. Thing fast? Now sword fast.”
“Look, it’s telekinesis because I SHOUT AND IT MOVES OKAY?!”
Example Race
Garde (Race)
An elfen race of myth. Appears to be an early success at recreating humans by a life-based World Seed
Unassigned Physical, Mental, or Social: [ ••••• ••••• ]
Physical Stats
Strength: [••○]
Speed: [••○○]
- Walk Speed: [•○]
- Flight: [•○]
- Teleportation Range: [••○○]
- Dexterity: [•••○]
Stamina: [•••]
Mental Stats
Intelligence: [•••••][○☆☆]
Wisdom: [••○○][☆☆]
Resilience: [•••••][○○○○☆]
Tool Affinity: [•○○○]
Social Stats
Social Affinity: [•••○○]
Empathy: [•○○○○]
Charisma: [•○○○○]
Other
Category Traits: Humanoid, Mythical, Shapeshifter (Forms)
Unique Traits: Gravity Manipulation, Telekinesis
Essence generation
Essence Affinity: [••••]
Unassigned Essence Generation: [ ••• ]
- Exception: Magic, Chaos
Life: [•○○]
Atmos: [•○]
Form: [•○]
Spirit: [•○○]
Magic:
Chaos: